Ravnica Allegiance

Ravnica Allegiance contains 283 cards.
Released: 2019-01-25
Angel of Grace

Angel of Grace {3}{W}{W}

Creature - Angel
Flash
Flying
When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
{4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
5/4
Angelic Exaltation

Angelic Exaltation {3}{W}

Enchantment
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
"If we cannot have peace, we will have justice."
—Aurelia
Archway Angel

Archway Angel {5}{W}

Creature - Angel
Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
A ray of hope breaks through the shroud of rain.
3/4
Arrester's Zeal

Arrester's Zeal {W}

Instant
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Law is the light of civilization.
Bring to Trial

Bring to Trial {2}{W}

Sorcery
Exile target creature with power 4 or greater.
"In you go, big guy. Watch your head."
Civic Stalwart

Civic Stalwart {3}{W}

Creature - Elephant Soldier
When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
"These are your streets. Defend them! This is your neighborhood. Honor it! This is your city. Save it!"
3/3
Concordia Pegasus

Concordia Pegasus {1}{W}

Creature - Pegasus
Flying
"What makes a frog lizard any worse than a bird horse? Prejudice against the Simic, that's what! It's unfair!"
—Thados Arquef,
Guardian Project biomancer
1/3
Expose to Daylight

Expose to Daylight {2}{W}

Instant
Destroy target artifact or enchantment. Scry 1.
"Lies cannot long withstand the harsh light of day."
—Lavinia
Forbidding Spirit

Forbidding Spirit {1}{W}{W}

Creature - Spirit Cleric
When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
"You will respect the dead."
3/3
Haazda Officer

Haazda Officer {2}{W}

Creature - Human Soldier
When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
"You two, cover the alley! You, with me! Eyes on windows, balconies, and rooftops. Who knows what a fish-octopus-crab can do!"
3/2
Hero of Precinct One

Hero of Precinct One {1}{W}

Creature - Human Warrior
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
When the established order falters, what remains are ordinary people and their struggle to survive.
2/2
Impassioned Orator

Impassioned Orator {1}{W}

Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
In times of unrest, the crowd is eager for the comfort of strong convictions.
2/2
Justiciar's Portal

Justiciar's Portal {1}{W}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.
With the new guildmaster's innovations, arresters can arrive on the scene moments before a crime is committed.
Knight of Sorrows

Knight of Sorrows {4}{W}

Creature - Human Knight
Knight of Sorrows can block an additional creature each combat.
Afterlife 1
The helmet reveals no eyes to witness your penance, no mouth to offer absolution.
3/3
Lumbering Battlement

Lumbering Battlement {4}{W}

Creature - Beast
Vigilance
When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
Lumbering Battlement gets +2/+2 for each card exiled with it.
4/5
Ministrant of Obligation

Ministrant of Obligation {2}{W}

Creature - Human Cleric
Afterlife 2
When the price of your sins comes due, the Church of Deals is there to collect.
2/1
Prowling Caracal

Prowling Caracal {1}{W}

Creature - Cat
A hunter in the city requires the utmost cunning to survive. It must pounce only if the kill is certain, and leave the remains where no one will see.
3/1
Rally to Battle

Rally to Battle {3}{W}

Instant
Creatures you control get +1/+3 until end of turn. Untap them.
The guildmasters loom large in the political sphere, but in the end, the rulers of Ravnica are its people.
Resolute Watchdog

Resolute Watchdog {W}

Creature - Hound
Defender
{1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn.
A friend in good times, a guardian in bad times, and a savior when all else fails.
1/3
Sentinel's Mark

Sentinel's Mark {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Sky Tether

Sky Tether {W}

Enchantment - Aura
Enchant creature
Enchanted creature has defender and loses flying.
"If you can't control your mount, I will control it for you."
—Mirela, Azorius hussar
Smothering Tithe

Smothering Tithe {3}{W}

Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."
"I await your donation."
—Dasha, Orzhov priest
Spirit of the Spires

Spirit of the Spires {3}{W}

Creature - Spirit
Flying
Other creatures you control with flying get +0/+1.
She breathes fair winds to tired griffins and lifts songbirds beyond the reach of stalking cats.
2/4
Summary Judgment

Summary Judgment {1}{W}

Instant
Summary Judgment deals 3 damage to target tapped creature.
Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.
Any challenge to Azorius authority is met with swift and potent retribution.
Syndicate Messenger

Syndicate Messenger {3}{W}

Creature - Bird
Flying
Afterlife 1
"Many wings haunt the skies these days. Few of them bear good tidings."
—Lavinia
2/3