Dreamscape

Dreamscape contains 255 cards.
Released: 2016-12-08
Aven Harrier

Aven Harrier {1}{W}

Creature - Bird Archer
Flying
Prowess
He never makes the same patrol twice, so each day is a different experience from the last.
1/2
Blessed Aspirant

Blessed Aspirant {3}{W}

Creature - Human Soldier
Dreamwalk
Whenever Blessed Aspirant becomes tapped, you gain 3 life.
3/3
Champion of Altor

Champion of Altor {3}{W}

Creature - Human Soldier
Prowess
Whenever you cast a noncreature spell, you may tap target creature.
2/3
Cleansing Stroke

Cleansing Stroke {2}{W}

Instant
Destroy target tapped creature.
"Each day I strive to return Noctus to the peace it once knew."
—Evis, Executor of Light
Daumas Paladin

Daumas Paladin {W}

Creature - Human Knight
Whenever Daumas Paladin attacks, if defending player controls a tapped creature, Daumas Paladin gets +2/+2 until end of turn.
"Ral's manipulation of the Dreamscape is madness. He must be stopped before he brings disaster to us all."
—Evis, Executor of Light
1/1
Daumas Patrol

Daumas Patrol {5}{W}

Instant
Create two 2/2 white Knight creature tokens with vigilance.
Premonition 4—{1}{W}
Dawn Crusader

Dawn Crusader {1}{W}

Creature - Human Soldier
Dreamwalk
"Our subconscious is a battlefield now. A front on which our enemies can attack us."
—Evis, Executor of Light
2/2
Dayblade Sentry

Dayblade Sentry {2}{W}

Creature - Human Scout
Evis founded the Daumas Order, sworn to contain the nightmares, mischievous mori, and others who would disturb the sleepers.
3/2
Dreamblessed Scout

Dreamblessed Scout {2}{W}{W}

Creature - Human Scout
Players may pay {0} rather than pay the mana cost for spells targeting only Dreamblessed Scout.
"I never let reality dictate my potential."
3/3
Dreamlight Steward

Dreamlight Steward {4}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your upkeep, you may exile target tapped creature until Dreamlight Steward leaves the battlefield.
3/5
Dreamscape Purifier

Dreamscape Purifier {4}{W}

Creature - Human Knight
Dreamwalk
Vigilance
"Reality must be protected."
3/5
Dusk Watcher

Dusk Watcher {2}{W}{W}

Creature - Human Knight
Trance — Dusk Watcher enters the battlefield with a +1/+1 counter on it for each tapped creature you control.
Those chosen as dusk watchers are blessed by the community, trusted to keep them safe at night.
3/1
Emissary of Light

Emissary of Light {1}{W}

Creature - Human Cleric
Emissary of Light has flying as long as you control a creature with a +1/+1 counter on it.
"The light of a new day is a blessing; carry it in your heart to fight the darkness."
—Daumas Hymn
1/3
Equinox Preacher

Equinox Preacher {5}{W}

Creature - Giant Cleric
Lifelink
Other creatures you control have lifelink.
While Ral obsesses with his creative visions, and Evis fights to restore the past, Reev works, not to restore the world, but to remake it.
3/4
Equinox Sage

Equinox Sage {2}{W}

Creature - Human Cleric
{2}{B}: Target player loses 2 life. Activate this ability only if you gained life this turn.
"Night and day. Life and death. Once balanced, now broken."
1/4
Evis's Mandate

Evis's Mandate {3}{W}

Sorcery
Choose one —
• Create two 2/2 white Knight creature tokens with vigilance.
• Up to two target creatures each get +2/+2 and gain indestructible until end of turn.
Flashback {5}{W}
Frontline Purifier

Frontline Purifier {3}{W}{W}

Creature - Human Knight
Frontline Purifier's power and toughness are each equal to the number of creatures you control.
Whenever Frontline Purifier attacks, creatures you control get +1/+1 until end of turn.
*/*
Guardian of Lucidity

Guardian of Lucidity {2}{W}

Creature - Griffin
Flash
Flying
If a spell would resolve and it wasn't cast from its owner's hand, exile it instead.
2/1
Heroic Return

Heroic Return {2}{W}

Sorcery
Return up to one target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
Premonition 3—{W}
Life's Grandeur

Life's Grandeur {3}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+2 and has lifelink.
Citizens of Altor value experiencing the world above all else, to better make peace with it.
Lost in the Moment

Lost in the Moment {2}{W}

Instant
You may tap or untap target creature.
You may tap or untap target creature.
Flashback {1}{U}
Noctus Guardian

Noctus Guardian {2}{W}

Creature - Human Cleric
Noctus Guardian can block any number of creatures.
When Noctus Guardian dies, put a +1/+1 counter on target creature you control.
While Evis prepared her crusade, some took up the duty to protect those who stayed behind.
2/3
Nurturing Mori

Nurturing Mori {1}{W}

Creature - Spirit Bird
Flying
Trance — When Nurturing Mori enters the battlefield, you gain 2 life for each tapped creature you control.
Contemplation and peace can heal wounds that no medicine can touch.
0/4
Opulent Renewal

Opulent Renewal {2}{W}{W}

Enchantment
At the beginning of your upkeep, you may put an Aura or Equipment card from your graveyard or hand onto the battlefield attached to target creature you control.
Protect the Dreamer

Protect the Dreamer {4}{W}

Instant
Exile target attacking or blocking creature. You gain 3 life.
"Begone, nightmare!"
—Evis, Executor of Light